TEMPLATE = app
CONFIG += console c++17
CONFIG -= app_bundle
CONFIG -= qt

include($$PWD/../../thirdparty/glad/glad.pri)
include($$PWD/../../thirdparty/glfw-3.3.9/glfw.pri)

LIBS += -lopengl32 -lkernel32 -luser32 -lgdi32 -lshell32

SOURCES += \
        main.cpp \
        shader.cpp \
        texture.cpp

HEADERS += \
    shader.h \
    stb_image.h \
    texture.h

DISTFILES += \
    shader.fs \
    shader.vs
